Changelog for AWE32/64 patch

Version 0.4.2, 22 Feb 1999

I strongly advise that you upgrade to this version, especially if you thought that there was anything strange about the sound before. Sound output was being unnecessarily limited. I would also try using the -A1 or -A2 flag to sfxload, to see if that sounds better.

Version 0.4.1, 16 Feb 1999

Added modulation wheel, reverb and equalization are set at startup. Drumkit support improved. Bug in panning fixed.

Version 0.4.0, 15 Feb 1999

Big reorganization of the interface.

  • The driver now appears as four ports on one kernel client. This gives you 64 midi channels (the hardware gives you less than 30 voices at once though).
  • Routines to connect drivers that use sequencer events, rather than raw midi, are provided.
  • The MIDI emulation is separated out so that other drivers could use it.
  • Sustain is added and so now the most common controls are implemented. The framework is there to quickly add the rest.

Version 0.3.1

Fixes problem that controls should affect all notes and voices belonging to the affected channel.

Version 0.3.0

This version of the patch allows a soundfont to be loaded.

Version 0.2.4

Now that the is a playmidi available the subscribing to MIDI-in is now optional.

Version 0.2.3

Fix to implement the case where instruments have multiple samples. The affected midi files now sound much better.

Version 0.2.2

Pitch bend range now defaults to 2 semi-tones.

Version 0.2.1

Drums will now work, as long as they are on midi channel 10.